Holding the left trigger on the controller aims one of two ranged weapons, and the right trigger fires them. By default, pulling the right trigger swings a weapon, which can be a sword, flail, hammer, or axe, among other options. To navigate the game’s various challenges, you move with one analog stick on the controller and aim with the other. If you’ve played action games at least casually in the past five years, Remnant 2 should feel comfortable enough to ease into, even if it gets difficult at points. Each playthrough has the chance to unfold very differently, which adds a lot of replayability. But which dimension you arrive in is up to chance behind the scenes, the game is “rolling” your path, deciding what worlds you’ll see and in what order, along with where you’ll start within them, and even which optional characters and quests might appear. When you start a new game, after a brief tutorial section, you’re sucked into a giant red crystal and teleported to another dimension to battle the Root. ![]() ![]() The twist here is how large a part randomness plays in your Remnant 2 experience. And Remnant 2 allows three players to party up and explore together. You have multiple dimensions to explore, each with their own stories and lore to discover and interpret, along with unique enemies and challenges. Remnant 2 looks like a third-person shooter, similar to games such as the Gears of War series, but the levels you move through and the way the game unfolds feel much more like action role-playing games such as Dark Souls or Elden Ring.
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